More thinking individuals use windows or attic passages and try to cup us while escaping. And not only those on the ground but also those in the buildings. One of them is the howlers, who – after noticing our hero – start a chase in which all enemies attack us. Running around buildings at night, when mutants and other more powerful zombies come out into the fresh air, makes a particularly great impression. Jumping on roofs is rewarding and in some ways challenging because we often have to use our skills to get to the top of a radio tower or a windmill that unlocks new activities. There is no such second game on the market (and I think it will not be for a long time because the potential Dying Light 3 will hit store shelves only in a few years), which could at least slightly match this system – even Mirror’s Edge it has no chance against the brand of Poles. I believe that refined parkour contributed to the positive reception the most. The result, for me, is truly impressive and at the same time emphasizes that I had a great time in the position of Techland. I couldn’t believe it myself at first, because I wouldn’t say that for the last 15 days I spent about 6 hours a day in Aiden Caldwell’s skin. Calmly, the dosage of Dying Light 2 boiled down to the fact that on the day of the premiere, the Steam counter showed me almost 100 hours of gameplay. I have bolded a phrase in the paragraph above for a reason. I like such activities because when approaching the game, I am aware of the fact that no one is chasing me and I can calmly approach the next story missions, get to know the mechanics or be interested in additional activities. Techland surprised many reviewers and other developers, as it was ready to send pre-release codes to the title until two weeks before its premiere. I’ve been learning about Aiden Caldwell’s adventure step by step over the last two weeks. The aforementioned result is impressive and I am sure that Polish developers are satisfied with it. Or at least on the Steam platform, where after unlocking the game, over 160,000 players had it running – I contributed to this result myself because I was running around Villedor during the night from Thursday to Friday, refining my guide (it is available here ). The production has received quite positive reviews (you can find our opinion here ) and enjoys considerable, even surprisingly high popularity. Dying Light 2 Stay Human has finally made its debut.
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